![]() ![]() It is also in the top-2 for average blocked damage per battle among all Tier X tank destroyers. In a sense, it became an unrivaled adversary on the battlefield. And the main reason for reducing the characteristics of this vehicle is its first position in the top in terms of average damage dealt per battle among all tech tree Tier X tank destroyers. X The T110E3 is a mighty vehicle that stands out from other Tier X tank destroyers in the game. ![]() Will also receive successive adjustments to its gun. We’ll also make its upper glacis plate less durable, so that this Italian predator becomes more vulnerable in combat at any distance. So, we decided to reduce the vehicle’s reverse speed from 23 to 20 km/h, as well as increase gun dispersion during movement and hull traverse. Seeing these trends, we want to slightly decrease the vehicle's effectiveness and the growth rate of its popularity. This vehicle is in the top-3 in terms of average damage dealt per battle among all Tier X Medium tanks.65 is the most popular Tier X Medium tank in the game over the past six months. But in this case, we pay attention to 2 other very important parameters: This vehicle is very popular, and players like it, so you ask why to reduce its effectiveness, since its percentage of wins is about 49%, which is not high value. We understand why the community was so emotional about the performance nerf of 51 and the AMX 65 t will also receive successive adjustments of their guns. These carefully measured changes will help us correct its effectiveness and bring the vehicle’s parameters in line with other heavy tanks. The dispersion during movement and on hull and turret traverse will also be changed. Gun dispersion at 100 m: from 0.33 to 0.36.We decided to go even further and slightly change the following parameters of the 130 mm/45 Model 1935 gun: We’ve been monitoring the performance of this menacing heavy in Random Battles for several months, and can clearly see that these adjustments were insufficient. However, having studied the statistics after such a serious improvement to its combat effectiveness, we decided to slightly adjust its performance in Update 1.18.1. In Update 1.18, we rebalanced some of the characteristics of Overperforming High-Tier Vehicles: Carefully Measured Changes French Branch Dispersion at 100 m and on turret traverse will be reduced from 0.45 to 0.43 and from 0.16 to 0.12, respectively. The aiming time of the 107 mm ZIS-6 gun will decrease from 3.4 to 2.9 s. We’ll reduce the dispersion during movement and on hull traverse. We’ll also improve its dispersion during movement. The dispersion of the 85 mm D5T-85BM gun on turret traverse will be improved. The reload time and dispersion on turret traverse of the 90 mm D921 F1 and 90 mm Mecar guns will decrease. The aiming time will reduce from 2.3 to 2 s. We’ll improve the dispersion at 100 m of the 9 cm kan m/F gun from 0.36 to 0.32 m. We’ll also improve the stabilization, reload time, and dispersion on turret traverse for the 8,8 cm Kw.K. The frontal armor of the top turret will be strengthened. The forward speed will increase from 42 to 45 km/h, and the reload time of its 90 mm AC DCA 45 gun will be improved from 9 to 7.5 s. We assessed each of these vehicles individually, and we are sure that these changes will make them more attractive. Mid-Tier Vehicles: Tougher and More DangerousĪfter reviewing the statistics, we realized that the following Tier VI–VII vehicles require some firepower, mobility, and survivability buffs to improve their efficiency. The reverse speed will also increase from 12 to 15 km/h. Thus, we’ll strengthen its turret armor and increase the velocity of special HEAT shells. Role on the battlefield could be a bit more pronounced. We’ll also slightly reduce its dispersion during movement and on hull traverse. The vehicle’s reverse speed will be increased from 12 to 14 km/h, and the aiming time will be improved from 2.9 to 2.7 s. American BranchĪlthough X the T57 Heavy Tankis pretty tough and can confidently take on Random Battles and Onslaught, a slight mobility buff and increased shooting comfort might do it some good. VIII The HWK 12, sitting at Tier VIII, will also receive similar improvements to dispersion during movement and on hull traverse to be more competitive.
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